Guilty Gear Strive - Leo Whitefang

We had the privilege of working with Arc System Works on developing several characters for Guilty Gear Strive. Our responsibilities included character modeling and also contributed with the development of various tools for Softimage, such as a new Vertex Color Editor, a Symmetry tool, and others.

https://www.guiltygear.com/ggst/en/
Modeling, Texturing, Weights, Rigging, Tools Development

© ARC SYSTEM WORKS

Softimage Screenshot with added wireframes

Softimage Screenshot with added wireframes

Softimage Screenshot with added wireframes

Softimage Screenshot with added wireframes

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

In Game Screenshot

Official Video